1. Home
  2. Docs
  3. Getting Started
  4. Explore AR App Walkthrough

Explore AR App Walkthrough

Explore AR is an app which allows you try out the ideas that you create in the online Authoring Tool.  It can be downloaded and used on a smartphone like any other app. 

It is also available as a Unity template which can be downloaded via the Authoring Tool.

App Download

The Explore AR app can be downloaded on the App Store if you are using an iPhone or on Google Play if you are using an Android.

Login Screen

Explore AR login screen Explore AR login screen To login to the Explore AR app you need to use your Motive.io credentials, once you are logged in, you will be prompted to select your Project and a Project Config. Your project will be available in the dropdown menu. You will likely only have one Project Config: default. With your Project and Project Config selected, click, “Use this Space”

Project Configs are an advanced feature. The default config should meet your needs for most typical use cases.

A loading screen with the Motive.io logo will appear. Once loading is complete, the app will display a map with your location.

Home Screen

The home screen of the app features a map and a marker which shows the location of the user. The menu icon in the top-left will reveal a slide-out menu where you can access your tours, app settings and account information. The buttons across the bottom of the app reveal your inventory, turn on AR Mode and show the Tasks you need to complete.

flyout menu

Tour Menu

To start your tour, tap the menu icon and select “Tours” from the menu. Choose the tour you would like to run.

Tour menu


To populate this tour menu from Motive, select “Create new” on the Script Launcher panel in the Authoring tab of the dashboard. The list of Script Launchers populates the tour menu in the app. They’re called “Script Launchers” because they launch the first Script of your tour or experience.

To add an image to tour (instead of the default icon) you need to click “edit item” on the Script Launcher entry in Motive. This will take you to the Catalog Editor for the Script Launchers where you can add an image, change the order they appear in the menu, etc.

Task Screen

The Tasks screen is activated by tapping on the checkmark icon in the bottom right of the screen. Any Tasks that you create in the Authoring Tool will appear on this screen. There are four types of Tasks that you can author:

  • Simple Tasks – A task that the user must complete immediately.
  • Character Tasks – A task where the user must interact with the selected Character.
  • Location Tasks – A task to be completed at a specified location.
  • AR Tasks – A Task that allows the user to interact with an AR Object that has been placed in the world. (AR objects can either be 2D – a location AR image, or 3D – a location AR asset. Users use AR Mode to view them).

Depending on how you author your experience, you will not necessarily see all of your Tasks in this list at once – some may appear after others have been completed.

Task Summary

The Task Summary can be activated by tapping on the ellipsis in the top right corner of the task bar (present when a Task is activated) It shows the Task description, the title of the Task and the optional image associated with the Task.

Active Task

When a user is working on an active Task, the Task annotation will have an action range around it (must be set in the Task Resource) and if the Task includes an “exchange” (instead of a get or a put, for example) the “Items needed” hint will appear to remind the user what they will need to complete the Task.

Inventory Screen

The Inventory Screen is activated by tapping on the backpack icon on the bottom left of the screen. It displays all of the items that a user has collected or been given. Users can take actions to add items to their inventory throughout the game. Any time a user interacts with a Collectible, the change will reflect in the user’s Inventory. The following Resources can be used to change a users’ Inventory:

Screen Message

When you use a Screen Message Resource, it will appear in the app like this:

If you include responses as part of the Resource, they will appear in this screen as well. Responses let the user choose options.

Character Message

Character Messages are similar to Screen Messages, but they come from a specific Character.

Notifications

A Notification is a short message for the user. It is authored using the Notification Resource.

Reward Screen

The Reward Screen triggers when the user receives an item or a Player Reward. It confirms for the user that they have had an item added to their Inventory.

AR Mode

AR Mode is activated when you tap the camera icon on the bottom of the screen in the middle. The user is prompted to enter AR mode when they are completing an AR Task, or using the AR minigame. You can also use an Inspector Resource to interact with items in AR Mode.

"/

Map Annotations

You can add custom annotations to the map using the Map Marker Resource.

Stop Tour

Tapping on the stop icon in the top right corner of the title screen will stop the tour.

Was this article helpful to you? Yes 3 No 1

How can we help?