A Collectible item is an inventory item that can be “collected”. Collectibles are an important Motive type: they can be the reward for a [permalink id=2313 text=’Simple Task’], an ingredient for a Crafting Recipe, and more. Collectible items are referenced by [permalink id=1848 text=’Resources‘] and other [permalink id=1847 text=’Catalog‘] items.
Collectibles are defined and created in a Collectible Catalog.
The title of this Collectible to display.
A description of this Collectible to display when the user inspects it.
A [permalink id=2126 text=’Media Item’] image that represents this Collectible.
A set of Content items to be attached to the Collectible.
- Inventory Order
A number. Represents the level of priority for this item when displaying the user’s Inventory. A Collectible with an Inventory Order of 0 would be sorted to display first (or would attempt to display first if other collectibles with a 0 Order value).
- Inventory Path
Used to store similar Inventory items grouped together within the Inventory View.
- Story Tags
Associates the Collectible with a Story Tag so the Collectible can be found in those Location Types.
- 3D Model
A 3D Asset representing this Collectible.
- Emitted Actions
A collection of possible Emitted Actions. More information can be found at Recipes.
- Received Actions
A collection of possible Received Actions. More information can be found at Recipes.