This Resource places an AR Asset at a location that can be seen via AR Mode. For example, use this Resource to place a 3D astronaut at a street corner.
One or more locations from a Location Catalog.
- Asset Instance
The 3D Unity Asset to be viewable via the AR Mode.
- Always Face Viewer
Check this box to ensure that, regardless of the direction from which the location is approached, the Asset will appear at a consistent angle to the user.
- Distance Variation
This determines how close the AR Asset appears from the user.
- Fixed Distance
The Asset always appears the same distance from the user
- Linear Variation
The Asset appears ‘closer’ as the user walks towards it
- Visible Range
The Min/Max distance in which the AR Asset can be seen via AR Mode