The Motive Gaming Resources available in the script editor.
Find the script resources on the right-hand side of the editor
Overview of Motive Gaming Resources
Make a crafting recipe available to the player.
Place (or remove) collectibles into the player’s inventory.
Add or remove currencies from a player’s inventory. For example, coins, gems, mana, XP.
A collection of tasks. The assignment is complete when all of the required tasks are complete.
Tell the player to interact with a character, optionally involving an exchange of valuables (collectibles or currency).
Adjust maximum currency limit for the player wallet. Can be used to level up or expand inventory capacity.
General purpose resource that tells your game interface to “do something.” How you define “something” is up to you. Add fields to the Interface Action Items enumeration to suit your needs.
Display text, images, play audio or video content downloaded from the server.
Playback media of various types.
NPC dialog in text or audio.
Display a message or information to the player from the game itself. As opposed to from a character.
Playback audio, music, sound effects, etc.
An alert from the game that takes up less screen space than a Screen Message. Can be configured to send push notifications.
Reward the player with collectables and currency. Often used to announce the event to the player with fanfare.
Simple task for the player to do. Set the action parameter to define the action the player needs to take.