Creates a Task where the user must interact with a selected Character.
The Character with whom to interact.
The title to display.
The description to display.
An action to take. Implementation specific.
- Action Items
Items related to the selected Action.
A collection of Collectible and Currency types to give to the player when this Character Task is completed.
A collection of Task Objectives to be marked as complete when this Character Task is completed.
Assignable attributes to query and process when this Character Task is activated.
A Timer Condition. Gives a time limit to this Character Task. Must be competed before the timer finishes.
Allows the user to replay this task if the timeout occurs.
A Minigame to play when this Character Task is selected by the user.