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Motive.Unity.Globalization Namespace

Public classLanguageSelector
Public classLanguageSettings
Public classLocale
Public classLocalize
Public classLocalizeBase
Class managing UI text localization. Language specific strings shall be saved following this folder structure: Resources/localization/English.txt Resources/localization/Italian.txt Resources/localization/Japanese.txt ... and so on, where the file name (and consequently the resource name) is the string version of the SystemLanguage enumeration. The file format is as follows: key=value A TAB character is also accepted as key/value separator. In the value you can use the standard /// notation for newline: \n