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Motive._3D.Models Namespace

Public classAssetInstance
Defines an instance of an asset, including intial layout parameters.
Public classAssetSpawner
Public classBaseAsset
Public classFixedWorldPosition
Defines a fixed position in a 3D scene.
Public classNamedWorldObject
Public classRelativeWorldPosition
Defines a position relative to the player in a 3D or AR scene.
Public classWorldObjectAudioContent
Public classWorldObjectEffectPlayer
Applies an effect (like an animation) to a World Object.
Public classWorldObjectProximityCondition
A condition that monitors the user's relative position to a World Object.