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ScriptManager Class

The Script Manager processes scripts downloaded from the server. This Script Manager uses a straightforward policy: execute any script named "Main."
Inheritance Hierarchy
SystemObject
  Object
    Component
      Behaviour
        MonoBehaviour
          Motive.Unity.UtilitiesSingletonComponentScriptManager
            Motive.Unity.ScriptingScriptManager

Namespace:  Motive.Unity.Scripting
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
C#
public class ScriptManager : SingletonComponent<ScriptManager>

The ScriptManager type exposes the following members.

Constructors
  NameDescription
Public methodScriptManager
Initializes a new instance of the ScriptManager class
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Properties
  NameDescription
Public propertyScripts
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Methods
  NameDescription
Public methodAbort
Public methodAbortAllProcessors
Protected methodAwake (Overrides SingletonComponentTAwake.)
Public methodGetRunningScripts
Public methodGetScript
Public methodGetSubfolders
Public methodHasState(String, String)
Public methodHasState(Script, String)
Public methodIsScriptRunning
Public methodLaunchScript(String, String, ActionBoolean)
Public methodLaunchScript(Script, String, Action, ActionBoolean)
Public methodLaunchScript(Script, String, IStorageManager, Action, ActionBoolean)
Public methodLaunchScriptsWithName
Public methodReset
Public methodRunScriptCatalog
Public methodRunScripts
Protected methodStart (Overrides SingletonComponentTStart.)
Public methodStopAllProcessors
Public methodStopRunningScript
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Events
Fields
See Also